Originally Posted by FrauBlake
Well, opening up a level or simply browsing through visual resources in the editor for current EE show that a lot of stuff is specifically made for top-down view, if you look at most stuff, it can turn into nothing (invisible) depending on the angle you view it from.

True, and I seem to recall some spots of blackness did occasionally appear in certain areas right on the edge of the map in early releases of D:OS.

As much as I'd like to see distant lands from eye-level it'd be so much work to do; either that or create the hemmed-in feeling you often get from that sort of perspective.

I remember fiddling about with the settings of Sacred 2 to get (almost) over-the-shoulder perspective though I forget how that worked. Just distance fogging, IIRC. Actually I just remembered I have some screenshots, so it does this:


[Linked Image]

Last edited by vometia; 01/08/16 06:10 PM.

J'aime le fromage.