Originally Posted by Ayvah
As it is, he never asks you anything, and he never asks for your help.

So it should be structured like a fetch quest, rather than present a situation that you can choose to look into, if you are so inclined?

How is the Witcher 3 quest guy's long monologue any different than Zixzax, besides the camera moving around and changing perspective (sometimes annoyingly, IMNSHO)? The player has an occasional 'continue' question, with a fake choice a couple times that gives a short diversion before getting back to the where you can 'continue', and at the end there are some questions that can provide a little more detail.