Originally Posted by Raze
Originally Posted by Zelon
it's kind of an tradition, that their games are a bit late laugh.

That's hardly unique to Larian; look at game development in general, especially with Kickstarter, where time frames have to be estimated much earlier in the development process than would otherwise be made public.
Originally Posted by Devin at Larian
Clarity!

(Hi everyone, btw.)

- There is only one Larian Studios. We have four offices, but we are the same studio, not four separate studios.

- We did promised day/night for D:OS, but having learned from that, we didn't promise it for D:OS2.

- The engine has been massively improved for D:OS2.

Wish I could tell you more than what's in the latest Kickstarter update, but I'm afraid I can't!

https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1650167

Devin


Thanks to both!
"Massively" improved?