This new system looks interesting.
If I like it more or less than the old system I can only tell after playing it.
my questions:
It looks like the skill categories (water magic, fire magic, rouge, warrior, . . . whatever they call it) still exist, because the stat screen showed for example : finesse improves thief skills.
- Can you spend points into skill sets (like you did in D:OS1) or do they only exist to tell what skill is influenced by what stat?
- If you can spend points there, what do they do? Looks like they do not increase skill slots, thats what memory is for. Maybe the limit what skills you can learn (You need 2 points in fire magic to learn the fireball spell) or they simply improve those spells (1 point in fire magic increases your fire damage by 10% and your fire resistance by 5%)

Prof. Dr. Dr. Mad S. Tist

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already