Originally Posted by Ayvah
Originally Posted by norD
Magic Armor block everything like charm/stunned/chilled, etc.
Physical Armor block everything like tripping/bleeding and such.

Oh? So you're completely immune to status effects as long as you have both physical and magical armour?

Would I be correct in the understanding that magic armour blocks magic attacks only (not physical attacks), and vice versa?

I hope melee units will have a sort of "fluid zone of control" hindering movement (not just attacks of opportunity) to help protect the squishy mages.


That's correct. Matter is, these armours are not like in other games, passive bonuses: the value is actually the life of the armour. So eventually, all armor breaks.