Magic Armor block everything like charm/stunned/chilled, etc.
Physical Armor block everything like tripping/bleeding and such.
Oh? So you're completely immune to status effects as long as you have both physical and magical armour?
Would I be correct in the understanding that magic armour blocks magic attacks only (not physical attacks), and vice versa?
I hope melee units will have a sort of "fluid zone of control" hindering movement (not just attacks of opportunity) to help protect the squishy mages.