Getting the dwarven smith to upgrade the cuirass with the Dragonheart Gem (Warrior guild quest) and showing it to the king will get you the helm, to complete the set.


Warriors tend to have plenty of skill points, especially is relying on found or purchased spell books for mage spells.
Free skills, and spell books you can buy

The passive Stun skill is nice, but at low levels it doesn't get triggered very often, so you can wait until higher character levels to boost it.
Besides the obvious Sword Expertise, Augment Damage and Augment Defense:
A level of Repair is useful (I put 2 points in and had 3 pieces of equipment with that bonus, so could batch repair damaged equipment to maximize the value when trading... not that you need to worry about getting enough gold in the game).
I found level 1 of Reflect Missiles helped in spotting ranged opponents in forests, but I didn't boost it past that 'testing it out' skill point.

Keep any items you find with Pickpocket, Identify, etc. Alchemy level 1 is very useful for making restoration potions.
I maxed Magic Barrier, though eventually equipment bonuses should provide most of your resistances. A level or 2 of Survivors Instinct helps to top off your hit points when you return to populated areas to trade or turn in quests, but the healing is not fast enough to make any difference in combat.
Telekinesis is handy. I maxed Spell Shield and Aura of Guarding from purchased spell books, and used them during the middle of the game. Restoration can be maxed with spell books and quest rewards.


Stat points for warriors tend to end up as 2 parts strength, 2 parts agility and 1 part constitution, but that varies quite a bit at the beginning, depending on the bonuses and requirements on the equipment you find.

Early Starter Tips (NON-Spoiler Version)

ARIC'S WARRIOR GUIDE