It's not that I disagree with the request, it's that I think making it is premature. We don't even know how many attribute points we actually get per level this game. From what I've heard about Memory and seen from pausing youtube videos, it already seems that we are getting more than the 0.5 ability points per level that D:OS 1 gave.
Pausing on one shot showed a tooltip saying that Memory is increased by 1 slot for every 3 points. It was 7 slots with 12 Memory. (The formula is Slots = 3 + (Memory * 3). There's no possibility that formula would work only getting the D:OS 1 standard of 0.5 attribute points/level, so it must be at least 3.
Some previews have indicated that some spells can take 10 or even 20 memory slots. If that's accurate, then there must be a lot more spare attribute points than in D:OS 1.
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Hybrids in D:OS 1 were certainly less powerful than pure builds, but the idea was to exchange power for versatility, a Hybrid could do more things than a pure character. In D:OS 2, Memory will probably be the thing which hurts Hybrids most of all, though.