Chosen One does not refer to a literal messiah, but simply to an "essential" main character. Stories with this format are okay and there's nothing wrong with them - but this game was sold partly on the idea of multiple perspectives and meaningful conflict, and these are the reasons I backed the game. It's very disappointing for these innovative ideas to be removed from the single-player experience, and for no good reason.

Whether death is permanent or not is also beside the point, which is simply that no one character should be the infallible hero. In a true party-based game, individuals are expendable; what matters is the group.

I just think it's incredibly interesting to have characters with different goals, and not have them all able to fulfill them all because some of them are in conflict. This becomes far less interesting when PC #1 gets to fulfill all his goals because and only because he's been anointed as the magical protagonist.

As for mod tools, I have no interest in writing a novel in this world. I just like portraying characters accurately according to their motivations and seeing what happens, and that is much more satisfying when the conclusion isn't predetermined.

Basically the game is only going to have one ending based on which character I choose. In a sense the game will be over as soon as it starts. How much better it would be if I didn't know who would come out on top?

Last edited by Zombra; 26/08/16 09:36 AM.