Yeah, that's an absurd amount of work for not much payoff - I'm okay with just selecting tags [Thief][Noble], and having the environment react to those items instead of having my own custom quests and locations.
No it isn't... It was just described exactly 5-10 different dialogs IF you were adopted... and 5 different character models.
You people seem to have a really unrealistic idea of how game design works... or how... the game works.
I mean... OHH NO!!! Larian might have to create 10 different appearances for a generic "I am your father/mother" character.
Where is this "Absurd amount of work"? You guys seem to think writing 5 additional pieces of dialog as too much.
Each and every possibility needs someone to write the dialogue, put that in the database, program in the different responses, and bug-test it
Ohh man... Writing 5 throw away lines and maybe 5 fluff texts about their childhood... Is soo much work.
Why do you have this assumption? Even the current game doesn't have this for the 4 origins that are already there.