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So.. what you're saying is that LITERALLY all you want is a origin story that says you're from a merchant family, and allows you to visit your parents merchantile


Yes! Ohh my goodness you understand!

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where you can have an entirely random, (but apparently limited a few paragraphs) conversation with them?


Wait what? No! dang it!

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Which means they would want your character to have several quests relating to his origin, with interchanging dialog based on gender, race, and other tags, not to mention they would want the origin story to affect more than just those few quests, which means changing A TON OF DIALOGUE throughout the game.

THEN they have to test it, which means testing with EVERY Combination of other tags, races, genders. to make sure that no dialogs clash together.


No I already explained how it works. AHHHH!

Why do you guys add ridiculous extra layers of work ontop of this?

As if being "The Son of a Merchant" suddenly means that you must talk to every guard as if you are the son of a merchant.

As if being a Human Son of a Merchant... Means that every person who knows you are the son of a merchant must suddenly talk to you as if you are a human.