No I already explained how it works. AHHHH!
Why do you guys add ridiculous extra layers of work ontop of this?
It's not us. You're adding in layers of work and then claiming that you never asked for that. If you can't even be consistent about what you want from a generic origin, how are we expected to figure out what you really mean?
You have quoted a kickstarter post which talked about how certain NPC's would have special, specific relationships based on origins. You've said that you want specific quests based on origins. And then you say this:
So.. what you're saying is that LITERALLY all you want is a origin story that says you're from a merchant family, and allows you to visit your parents merchantile
Yes! Ohh my goodness you understand!
Well which is it? Quests and additional NPC's, or just an origin which lets you visit your parents store?
If the latter is all I'm getting, then why would I want that? Why would
anyone want that?
Now I'm not trying to attack you, but here's a stumper of a question: Why would Larian want to put in a mixture of high-quality and low quality origins? When choosing an origin, would there be a clear indication which quality you're getting?