Originally Posted by Ayvah
You're implying that "Origins" are directly tied to competitive questing. What this also implies is that the "Generic" background is unable to participate in competitive questing.


That sounds right, yes. For instance, the former Elf slave has a list of tattoos of people she wants to kill. That's part of her origin. That includes people that other people with Origins might want alive for other reasons. Origins give you special goals and special relations with people.

Generics by definition do not have origin-tied goals. They have no inherent personal goal to kill or negotiate with the former slaver, so there is no conflict with the elf.


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Neonivek seems to be asking for the "Generic" background to be improved on, and asking for something that gives you some implied history where you could turn up to a village, say "hey dad!" and move along. Not an origin in the same depth as The Red Prince, with competitive questing and the lot as such.


The problem with that is clear. It's apparently a LOT of work to do just one single fully fleshed out origin.

What he is asking for is that not only should we get all the existing fully-fleshed-out origins, but also a decent number of crappy, low-quality origins.

A player picking up the game for the first time would have to choose between origins. If all the origins are mixed together, and they have to choose between high-quality and crappy origins and pick a crappy one, that will leave them very unimpressed with the experience. If the crappy origins are clearly marked as crappy origins, then why would a new player pick one acknowledged to be crappy?