I am not directly involved in D:OS 2 development. However, give that the number of known origins is 5 (so far) and it required a stretch goal to add the undead origin during the Kickstarter (though admittedly that is more work given it was also an additional race), it does not seem likely additional origins would be added which each take 5-10 times the work of the origin for a specific character.
If the number of origins was on the order of 100, some adaptable generic origins could fit in relatively easily (with the previously discussed restrictions). With the number of origins on the order of 10, adding just 2 adaptable generic origins would easily double (possibly triple) the work required.