Originally Posted by Zombra
Eh, in other words, once again they don't want you to have fun with it in the "wrong" way. I strenuously object to that philosophy.


From what I've seen of the alpha footage, they've designed a different experience for single-player. For example, if the Red Prince meets Sebille, the conversation plays out differently depending on who's talking, based primarily on the characteristic that Sebille hates lizardkin.

Red Prince PC -> Sebille NPC
Red Prince NPC <- Sebille PC
Red Prince PC <-> Sebille PC

The point is that they're designing these situations differently.

I'm not sure that single-player means that you'd have more or less content overall, but it will definitely be an experience that is to some extent designed specifically for single player.