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IMO your mod is good enough to release on the workshop now BTW. Earlier the better since the D:OS 2 early access is coming up and the player base is going to take a hit.

Yeah, now that two issues are solved I'm quite content with it. I just want it to feel functionally consistent and complete, and free from bugs. I'll test the updated script and maybe release the first version at the weekend, but I'm not worried about Early Access (not more than I'd be in two weeks since it's so close already and this mod, for the known reasons, so late).

Thanks for the workshop tip. Though I'll continue my Steam workshop embargo, as long as I have the impression Steam's a potential target for a witcher.


My mods for DOS 1 EE: FasterAnimations - QuietDay - Samaritan