There's no day or night cycle in D:OS 2, so that's the first and biggest problem with trying to camp for the night.
Needing to eat food rarely adds much. The only recent game I can recall which had you eat food was Legend of Grimrock, which was set in a dungeon with limited food resources, and if you were hungry, you didn't regenerate health/energy over time and when resting. In a game where there isn't really limited food, that kind of mechanic wouldn't add much. EDIT: Whoops, I forgot, there is infinite food thanks to some respawning snails on floor 6. Snail slices - yum!
There's no fixed party in the game, you could have one of several origins (or even no origin) and several companions with different origins, so that's another little obstacle which would complicate adding campfire chats.
Last edited by Stabbey; 05/09/16 01:51 AM. Reason: snails