Sorry, but I think camping will not happen.

I play DA:O now. There you create one char and all other party members are NPCs with a fixed personality.

In D:OS2 you can have:
- A situation like DA:O, you create one char and recruit some NPC
- You create several chars of your party. In this case you would talk with yourself. This is like the RPS moments in D:OS1 as single player, which felt kind of strange to me.
- You play multi player. The players can talk all the time (either directly or via their chars) and they can show their point of view by their actions in the game world (cooperative or competetive questing).


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: