Hi Larians,
me and my friends who played your DOS:EE have an idea to improve the ui of your game.


EQUIP

In the game there are many items who give skill points, so we all ended up having 3/4 sets of items (lockpicking, stealing/etcetc).

We were wondering if you could implement an item set ui, where you can store 3/4 sets that can be changed with a click (with restriction for combat situation, like use a lot of action points to equip a full set).

That would make a big improvement for the game.


CRAFTING

Crafting in DOS is very deep and intriguing but even with the improvement made in the EE it's still too complicated to craft, we all ended up crafting very few items.

Could you implement an ui where it automatically craft items with a click if u have the materials?

Example. To make a bag u need a silk, a goat fur, and other items. Without having to craft first the item A then the item B, could you automate it so the game calculate if you have all the materials and with few click make it possible to craft the final item?

Also, it is possible to have a graphical advice of the item needed to craft an item?
Example. To craft a bag you need a silk, a goat fur and other items, clicking in the crafting menu on a bag could you put the icons of the materials needed for each piece? That would make the crafting still very deep but also very accessible and fun!

Last edited by Enhok; 06/09/16 07:28 PM.