Super bummed there's no voice acting in OS2. Hopefully by the time it comes to PS4 they will have made an enhanced edition for it and added it in.
I get their point, but this isn't how you build a larger market for your game. So for some that want the added dialog branches they are hopefully gaining meaningful choice differences that can be felt playing the game over and over. I'm still pretty sure a very large part of the populace never finished D:OS (normal), so then you got to wonder how many play multiple times.
I'm for VA, but I can see there can be a point you have gone too far with dialog that it gets tough.
Implement MS SAM as an option!

I would like to table this suggestion, I can tolerate reading more dialog when using the Nintendo method of delivery, where it just doesn't drop all the text on you at once. It writes itself out as you are reading. For some reason I've found that easier to do, especially on wordy text. If used, considered a slider to adjust the print speed of said text, so we can all find our sweet spot.
Shadowrun Dragonfall is imo one of the best recent examples of delivering a great story and keeping it "not wordy". I would also suggest that.