Well I already did that and I found that these lines were affected

[Linked Image]

[Linked Image]

(The original author had changed the vitality to 100 and initiative to 3 in their mod. In this image, I have changed it to 1000 and 4 respectively).

The only problem I am having right now is that the enemy's vitality didn't actually increase that much. What I am saying is, I am near silvergren entrance and I am examining the rogue earth elementals. Their vitality was 428 and initiative was 16, before I used the mod(I was checking it without any mods active, or I was using the scales mod). After changing their vitality to 1000 and initiative to 4, their vitality increased to 648 and initiative remained same.