I know you want to justify buying a new toy, but it's a top-down isometric game. How is "VR support" going to enhance your experience?
It's absolutely justified. VR is not expensive if you compare it to the cost of buying a high quality computer monitor. Though personally, I'm quite disturbed by the $200 USD postage price to get the HTC Vive in Australia so I'm watching carefully at the moment. At this stage, the cost to obtain a HTC Vive in Australia is over $1300 AUD, which doesn't seem fair.
Stereoscopic 3DSome people get expensive displays to be able to watch movies, etc in stereoscopic 3D. These are terribly expensive and the hype around these has slowed down somewhat, but it's easy for developers to support. After all, their games are usually already built in 3D. In fact, it's so simple that if you open the NVIDIA control panel, you can actually
force games to display in stereoscopic 3D even if they haven't been designed for it. The catch, of course, is that it's imperfect when you're forcing it, especially when it comes to 2D elements like menus. Regardless, it's clearly not hard to support stereoscopic 3D.
Large high-quality displayWhile the HTC Vive has a very high resolution display, a lot of that is in your peripheral vision, so this generation can't compete with a 4K display directly, but it can certainly rival a HD display. You could easily sink $1000 AUD into a gaming monitor with similar results as the virtual desktop. It also would inadvertently solve an issue I have in my home of glare and help me to free up some desk space. With the HTC Vive, I can play Divinity: Original Sin 2 on the virtual display whether Larian build for it or not, but once again, there's a difference between having a virtual screen and having a virtual window. For the latter, the game engine needs to talk directly to the virtual desktop.
So let's be clear. At the current price, buying a HTC Vive is completely justified even if you only ever use it as a virtual desktop. If I didn't already have a great screen, then I would have bought a Vive already (my current screen was more expensive than the Vive). As it stands now, I'm keen, but I'm patiently waiting for the right moment to make the jump. It's just a question of when. (The killer app may be Fallout 4 VR or DOOM VR or even D:OS2 if Larian takes it seriously.) My home is actually quite small, so I'll also need something like the Virtuix Omni to play games that have been designed for full body presence.