First things first: great job! Game installed and ran without any glitches for the ~1.5 hours that I put on it today. The graphics are very familiar for somebody coming from DOS, but everything seems a bit neater and more polished. I can appreciate that a lot of thought was put on improving the interface and experimenting with new ideas, well done!
Now to constructive criticism ;)
- If a container has only one item I don't get the icon to get all items and close the container at once
- (this comes from DOS as well), could we pleeease heal automatically outside of combat? Pretty please? Maybe make it an option?
- If I open the inventory screen, then I need to close _2_ separate windows manually, this seems strange (I know I can just press "I" again)
- Allow to zoom out a bit more; I think somebody else has already mentioned this. It's making me a bit claustrophobic, especially when there's higher terrain up ahead.
- When crafting, it'd be nice to be able to access everybody's inventory at once
- When crafting, it'd be nice if the "in crafting" animation (bar filling up) were faster (or immediate)
- I crafted a toy crossbow, but I don't see it added to my recipes and now I don't know how to craft it again :(
- Map: just like in DOS, I can't jump to any given spot by double clicking on it. It'd be nice to be able to (for custom markers we could, say, right click)
Again, great work, looking forward to putting more hours and discover additional mechanics!