I will probably have some more feedback later, this is mostly general stuff that aren't really bugs, so much as things that annoyed me while playing that would improve usability/user experience in my opinion.

It would be helpful if there are eventually some short descriptions that explain what the tags actually mean before selecting them when you make a custom character.

I still really wish you could target/use abilities by clicking the portraits at the top of the screen. Still occasionally end up misclicking, with no way to cancel the move that was made by mistake.

Ability to lock or require holding alt for picking up items, lots of accidental pickups while trying to move in small areas with lots of clutter, like huts or small tents.

I didn't do a thorough check, but it doesn't appear as though certain floating text/dialogs get logged anywhere. For example, eating a flesh item with an elf displays a message, but sometimes it can be missed due to being in the inventory screen.

As some others have mentioned, allow the camera to zoom out further. Even with tactical camera, it is still too close and difficult to see everything at times.

Allow camera movement while in dialogue.

Add a button to quickly link/unlink all characters.

Move the close trade/barter button to the upper right corner of the UI.

An undo and finalize button when changing stats/skills after leveling.

Controls tend to "stick" sometimes, like clicking an object to open it and instead end up dragging.


The next set of issues, are mostly cosmetic, and don't have a large effect on the game, but still bothered.

There's some odd issue with sound effects being silent when zoomed out to some degree, or having the camera moved away or facing in some directions like away from the action.

I would like more head/hair options for all races, as well as options for changing eye color, and other features like tattoos, scars, scale patterns, etc that are a part of the model but not currently changeable.

Male lizard hair number 2 in particular seems to poorly fit with all the heads, you can even see empty space like it is partially floating off of the model.

Male lizard heads in general, aside from the first 2 don't seem to be as well made as the female heads, as far as how they match the body. Head 3 and 4 in particular have strange proportions, 3 being actually smaller than the other heads, and 4 being much larger, with a discolored 'forehead' that sort of looks like a tumor. The head/eye appearance used in the splash/loading screen art, and top of the forum also doesn't appear to actually exist in-game.

Is what we currently have, all there will be for racial traits or will more be added later? I was hoping that there would be a greater variety to choose from per race to better tailor them to your playstyle while still maintaining racial differences. Ideally, even if an undead, elf, and lizard all choose a melee class with one of their race's melee oriented traits, they would all function slightly different due to the trait being different.

Aside from that, either there does not appear to be many teleportation waypoints in the later sections of the map, or I missed them all by a mile.