I can't capture this but the following happened a couple of times.
1. Click on a dead enemy to loot them with one character who has to move accross the screen.
2. switch characters while the first character is walking and click on the same corpse to loot.
3. a message indicating the corpse is in use appears
4. switch to the original character, no loot inventory popup is displayed no matter how many times I click on it and all other party members get the *in use* message.

This is in single player classic mode. First time this happened was with the hound master; then fire slugs. Haven't been able to reproduce above ground but am trying. :)

Also the character outfits, specifically the flowing pants/skirts are glitching a lot.
Visible but short delays on mouse clicks at times specifically while trying to move.

Minor or opinion based items:
The mouse movement cursor is very hard to see on some terrain. Having the cursor or the ground darken would be helpful.
Sneaking to see visible sight lines is nice, but can we get a command to just see the sight lines?
Having to hit esc once for each menu is not an expected behavior, I would assume this would close everything.
Being able to navigate on the map by clicking would be extremely helpful.
Is there supposed to be a model for the bucket helmet? I really hope so but it doesn't show up on my character models. Epic bucket helmets of doom are welcome.
Opening screen's font on the scroll is hard to read at times. Can we either get a more readable font or subtitles there.

So loving this game so far. All of the flavor and familiarity of the previous title. I'm liking the idea of the memory vs ability slots change but will have to see how later level builds pan out. The stats changes are also welcome and feel more oriented to tailored character development.