I'd like to add a couple of things:

- Needs more max zoom out for the game camera, it feels a little too close.
- Better main quest direction, the game makes you think there are many ways to regain your freedom from the starting city but there is only one way.
- Is it me or is the combat way too hard on classic mode? I'm barely surviving every combat situation and more often than not getting 1 hit killed.
- Quest log needs better organisation. Split into "active", "completed", rather than archiving them, and it should be done automatically.
- When you press M to bring up the map, start with it zoomed out and have more markers on it such as location of merchants/shops, quest NPCs, etc only once you discovered them.
- Better sneaking... right now it's pretty useless because you can just hold Shift to see the enemy vision. Perhaps introduce sneaking damage modifiers or have it so that if you are still, and are in the vision, you keep the sneak stance.

It's more criticism than positives, but the game gets frustrating when you're promised choice and consequence when there is only one way to do some things... it takes out the fun of experimenting.