So my suggestion is : Please consider making an option to save our characters and then be able to join our friends by importing it to their campaign.
If DOS 2 was designed in the same way as DOS 1 - and I suspect it was - I do not believe that is possible to do.
Quests are spread out, and have multiple solutions. It's possible for Playthrough 1's characters to have done quests in a certain way, meanwhile Playthrough 2's characters have not done the quest at all, or have done it in a completely contradictory way.
Playthrough 1's characters are all level 5, Playthrough 2's characters are all level 9.
The way DOS 1 worked, it was completely, totally impossible to separate a character from the campaign which had happened so far.
Now, perhaps Larian has redesigned the systems so it is possible, but I think that's unlikely.
Simple solution, you join the game as a companion for the host of that game so all his quests are directly shared with you. Like you hv been there from the beginning. But from the moment you connect its your choice to go along with the party or to do everything else on your own (competitive quests).
You cant join level 5 characters if you are level 9. Lets say the limit is +\- 1-2 levels.
[quote=Testad]There is no respawning in DOS2, so if a character at - say - level 3 is imported into the game in which other characters are at level 10, then the level 3 character won't stand a chance to participate in battles without being instakilled.
Same as I said the put the level limit to +\- 1-2 levels.
Its really a well known and very good concept no need to create something new here.
Even the limitation of the levels is not required at all actually. If you are lower level you could wait for your teammates to level you up. If you are higher level you can help your teammates if needed.
Such a great game with such a great concept should be replayable as much as possible.
And with the modding tools there will be custom made scenarios. Well it would be wonderful to dive into new adventures with a familiar character.