When using Lohse to interact with Elodi in the starting village, choosing dialog options that tell Elodi's attackers that I will engage if they pursue.

Leads to combat as expected.

Started on "Neutral Turn" for Elodi and just hung until I used mouse wheel to zoom in close, at which point Elodi took her turn. On my PC turns, my guys had no animations when doing anything like casting spells, but again if I scrolled in with my mouse wheel to zoom, I would then see all the animations execute and burn my action points as expected. Was able to basically do combat entirely normally as long as I was zoomed in


Also potential bug or else I'm dumb but I use the Tab key to toggle combat mode i.e. brandish weapons or stow them. When I have them stowed in the starting town the guards and people think otherwise and warn me to put my weapons away. My animations on the characters also confirm that their weapons are put away.

Doctor Lehste in starting town provides mushroom and potion bottle to get me going on alchemy and the "New Recipe" popup banner shows no text telling me what the new recipe is

Last edited by Risks; 17/09/16 12:46 AM.