The treasure tables for Lucky Charm in EE are so ridiculous that it's not really worth making a big deal out of it. Was the same in classic already.
Only mods ever changed the tables that the 'interesting stuff' could be acquired with Lucky Charm.
Currently, with Lucky Charm 5, you get an 7% chance to get 20% chance to get magic gear. Neither rare nor epic/legendary/divine gear is in the lucky charm drop tables.
With Lucky Charm 6, the chance to get a chance massively increases from 7% to 8%, but the chance chance drops to about 10% ...
Lucky Charm below 5 never gives anything better than white gear. (All levels give an abundance of magic arrows, grenades, scrolls and golden cups ...)
So is it really that important ?
If stuff like critical chance is removed from Lucky Charm and it is kept as an ability that influences nothing but loot, then it can be turned into an aura.
Same for Loremaster, that is a tactical combat ability, the identifying stuff is a side effect.
If mob examination is removed from Loremaster, it can be turned into an aura.