Just wanted to open a discussion about status effects.
In DOS2 Physical/Magic armor prevents physical/magic status effects
vs.
DOS1 saving throws Body Building/Willpower negate physical/magic status effects .
Which system do you prefer?
I can see both systems working but I think I have a preference for DOS1 since it may work sense. For example just because I have armor on doesn't mean I can't be knocked down by someone who is way more powerful then me. DOS1 in my opinion has a more convincing system because it allows heavily armored characters to still have a chance at being knocked down where DOS2 anyone armored can't be knocked down yet. Of course in DOS2 if you are fighting someone way more powerful they can strip your armor much more quickly.
The same goes for magical effects such as stun.
Its good to discuss these things early in development.