Originally Posted by SpartacusTGreat

If there are any developers reading this, I want to point out that I think the game as a whole is really great, but the way the attributes work right now just doesn't feel very good. I understand the need to balance multi-classing - there has to be some "penalty" for the increased utility you get from hybridizing your character.


I have to ask: what "increased utility" are you talking about? The addition of Memory as the limiting factor for total skill slots has already eliminated the utility factor from hybrid builds even before the other power limitations brought on by attributes.