No no no guys u didn't get me. I'm not speaking about lore here. I'm speaking in a terms of NPCs abilities and ranks. Like why is every singe magister in Fort is capable of spellcasting? Isn't it suppose to be something unique to spellcasting classes? And isn't it suppose to make your fights different? Like for example fighting magisters you use tactic X, fighting decaying pyromancer (obviously spellcasting fire mage) tactic Z etc. I mean I don't mind spellcasting mage or witch, but an archer or a crocodile O_o? On top of that all of them uses AOE, that goes on top of your spells, so soon your battle turns to all weird fire-poison-cursed land where everyone including party members die. And its not lore I'm worried but an overall difficulty of the game. How interesting is a fight when you are always fighting a spellcasting NPCs? Im worried that it will come to "Ohhhhh s*** not another fireball\poison\nercofire\any other aoe PLEASE!!" requests in the forum. And we have such threads already.

Last edited by Testad; 17/09/16 08:54 PM.