'kay brace yourselves, no less than 19 bugs and dialogue errors incoming.


1/
Pickpocketing Daggers from Fort Courtyard (where the captain+paladin are) magisters' inventories doesn't yield said daggers.
They simply do not appear in PC's inventory.


2/
Soul Jar room under the Keep.
Shatter the Cold-Hearted jar, room gets blanketed in ice.
Shatter the yellow-bellied jar, mobs spawn, a Pyromancer Guardian keeps going down a ladder then back up as he realizes the ground is frozen.


3/
When acquiring items, they are shown in the game screen, floating from the right to the left towards the character's portrait.
If acquiring *many* at the same time (ie, sold lots of junk to Zaleskar, killed it, retrieved all items), they stay stuck in a static state and don't go through the animation, remaining displayed on-screen next to the portrait.


4/
After the fight with the Voidwoken Deep-Dweller, with undead necros casting rain of blood, some characters' health bars remained purple although no debuffs lingered.
I believe those were the characters exposed to rain of blood.


5/
When trying to ID a loremaster1 item, with a loremaster1 character and WITHOUT an identifying glass, the game says "loremaster too low" instead of "you kinda need an ID glass because of reasons".


6/
After the PC teleports Gawin away to escape the Fort, Gawin escapes into a cave, 2 things happen :
1/ Gawin's text line when he escapes is displayed then removed much too fast, it is impossible to read.
2/ the quest does not complete, even after following him in the cave (and getting a surprise).


7/
It is possible to pickpocket NPCs then immediately engage dialogue, to prevent a search phase (tested on Stingtail, Zaleskar).


8/
When one pickpockets Zaleskar after the Fort's drawbridge, triggers the search phase then fails the check, the NPC doesn't turn hostile (although he still goes "must be somewhere" or "I was robbed").


9/
While Jugs can be picked up, they show a question mark icon in the inventory.


10/
Drag-drop'ping bladed weapons on the Anvils in the Fort's Harbour actually destroys said weapons.


11/
Mortal Blow is not usable outside of combat (as in: as an opener).
IDK if intended for balance or bug.


12/
Chest with Blue Noxious Bulbs, Severed Head dialogue.
When asking about the secrets of the maze, "'y lihs are sealed" instead of "lips".


13/
Void Salamander, can be pickpocketed, but the game says "there are no pockets to pick" (real ?).


14/
Mysterious Room, Icy Soul Jar.
Dialogue: "Your vision swims. You're older" gets displayed twice, likely in place of the actual follow-up text.


15/
Mysterious Room, Antiquated Soul Jar.
Dialogue: "but a woman takes you by the hand a leads you to a tower" instead of "and".


16/
Shrine-induced vision/dream, Tir-Cendelius
Dialogue: "As it slowly starts to push you down, you know cannot resist"; missing a "you" in there.


17/
Ruins with source weapons' courtyard (before the encounter with Gareth), encounter with magisters, pass persuasion test then ask what's going on.
Dialogue: "We caught him the rat scurrying about"


18/
Lohse has TP gloves + a staff, both giving a skill.
When opening the Skills pane and hovering over the Staff of Magus icon, it actually shows the tooltip for TP.


19/
I got a "Boost" bonus to every stat on my PC (possibly from the Rose Elixir which gives +1 all ?).
Every time I save/load, said boost goes up by 1.
I'm currently sitting at 34/47/34/32/36/36 stats (+22 all).
At least I need not worry about Memory slots...



== Bonus defects unrelated to the game ==

1/
Your forum software sends one's chosen password in *cleartext* along with the registration confirmation email.


2/
Following 1/, means that passwords are possibly stored in cleartext in the database.
Seeing how people often reuse the same password for multiple accounts, this makes your database a choice target.


3/
Forums display their name (UBB.Threads) and version number (7.5.8)


4/
Apache (whoever still runs apache as their frontend ?) displays its version number and OS (2.2.22 / Debian)


You may get in touch if you wish to discuss this further.
My mail's in the database along with the (possibly cleartext) passwords ^^'