Originally Posted by mesmerizedish
Originally Posted by CharityDiary
Or they could just not mess with it at all and keep it how it was in D:OS1, which didn't have any issues.


D:OS1 had huge issues. In the classic game, there was no limit whatsoever on how many abilities you had available, which was a balance nightmare (and not that interesting, honestly). The Enhanced Edition limited how much you could KNOW, period, which was just terrible, because you had no flexibility unless you wanted to keep buying new skill books every time you wanted to swap out.


I played the Enhanced Edition for like 500 hours probably and didn't really have any issues, although I was disappointed that you could only learn one or two Master skills when there were three available. But the actual balance for all the skills was really well-done, I thought. You could put 1 point in a magic school even if you weren't a mage and get some basic spells, but you'd suck with them. You'd be much more effective in your particular area of specialization, but at least you wouldn't be limited when it came to abilities, and if you ran into a situation where that Level 1 Aerotheurge skill your Ranger learned 30 hours ago could finally be useful, albeit on a very crude level, you could use it without having to sacrifice your other skills!

In my opinion, the only negative aspect of Enhanced Edition's skill system was the fact that you could only learn X amount of skills, so you were constantly afraid that you'd use that Skill Book you'd been carrying around and then immediately find a better one but be unable to use it.

Last edited by CharityDiary; 18/09/16 04:12 AM.