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veteran
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OP
veteran
Joined: Jan 2009
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- About Sneaking... I know that whenever [i]I'm[i] trying to sneak, by best disguise is a 6-foot tall light-emitting rock.
- I convinced Stingtail to hand over the drugs in exchange for his life/not telling Griff. I stuck to that, but Griff insisted, which started a fight. After it was over, I was able to take the drugs back from Griff's body. However, upon returning to Stingtail, I had no option to say "you can have these back now". I think that should be added.
- It is RIDICULOUSLY hard to get money. Most of the weapons and armor I found lying around sells for 1-2 gold, never close to even 10 gold. I'm sure that Larian people play with "Give me lots of gold cheats" for testing, but that doesn't help us.
- I found a "Light Gold Cup" which says "Useless, but pretty. Sell it." Too bad it is also only worth 1 gold.
- Worse still, the people who sell skills in Fort Joy tend to die, like the air-skill seller and the Rogue skill seller. Not that I could afford to buy skills from them in the first place.
- The Charged Frogs encounter is bull****. Total bull****. The only bright side is that you can sneak into the area and get everything worth getting.
- When leaving the Saheila caverns, the fastest way is to click on the entrance, and the party autopathing climbs onto the ladder and platform because they can hit the door from there. Sometimes that leaves one person stuck in the caves though for some reason.
- Once you leave Fort Joy, if you return, all guards attack you on sight EVEN IF NO ONE NOTICED YOU LEAVE. That doesn't make sense. The first time I went out through Flenserville. All that's down there is one guy, some monsters and some Purged. No one is there to notice anyone leaving. I tried again over the COMPLETELY UNGUARDED drawbridge. The patrolling guard gave no sign of notice for the brief period the drawbridge is down, and then the person I left behind raised it again. We still all got caught and attacked inside the prison walls. The guards just became psychic for no good reason.
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