I really like it as is, and think its a vast improvement to the willpower/fortitude stats of DOS1. I do wish there were more ways to regen physical and magical armor in combat though. I also don't think ANY enemy, boss or not, should be outright immune to every cc effects like the last boss seemed to be. Its one of my biggest pet peeves in rpgs when something is immune to all or most crowd control effects, so it becomes a race to out damage the boss before it kills you, and I personally find it boring (I thank Larian from with all my heart for not having anything like that in DOS1 and DOS EE). I'd prefer bosses just be loaded with magic and physical armor, and you have to find ways to get rid of them quick if you want to cc them.
Last edited by Damashi; 18/09/16 06:19 PM.