[quote=Hassat Hunter]So your sollution to bad loot is mainly to make it *look* different. Eeeehm... I can point out a few flaws with that.
Durability is useless. +stats could work, but I would bind it to another item (say, the repair items as I stated in another topic, removing durability and making it do that). [/quote]
No, I'm suggesting that after getting the base item, it should be possible to tailor most or all of its attributes to your uses, if the randomized nature does not fit. Similar to how we get alterations for clothing in real life. The rest is mostly fluff I added in as an aside to go with the basic idea of using crafting to modify our gear.
Ideally however, I would rather they outright fix the system entirely, as it is right now it is essentially worse than the random loot systems of Diablo like games. But if they won't do that, we could at least have an in-game method to "fix" it ourselves as we desire.
Last edited by Nivv; 18/09/16 07:25 PM.