Originally Posted by CharityDiary
The only way I could get good loot in D:OS 1 was by buying thousands of empty potion bottles and going to a poison barrel and spending hours filling them all up one by one and selling them, then leaving my game on literally all day long so that I could check stores every hour and buy the equipment that was actually good. And that's obviously not how the game is intended to be played.

I have found no good loot in D:OS 2 so far. Also, I have no money, since you're almost guaranteed to get caught if you steal...


There was no point in OS1 where you ever needed BiS gear. The gear you found may not have been the best but it was more than enough.
In OS2 you get not enough loot. It feels like OS1 gave like double or triple the amount -> better chance of something good or atleast usable.
What we need is just a bit more loot and not the ability to choose the stats ourselves.
But i would like to see some changes in how the stats are rolled on the items.
First remove durability and by this indestructible ( its worthless ).
DO not roll Strength or Finesse if there is a Intelligence roll ( same for the other too. If there is Finesse i dont need Intelligence ). Nobody needs Strength/Intelligence Hybrid items. If i want to play Hybrid i take 1 Strength item and 1 Intelligence item. For pure characters + Endurance or + Memory would be way better -> less trash equipment.