I see no reason for adding attribute restrictions. Given how lousy the loot I've found is, it would just make it even more difficult to get anywhere.

Originally Posted by Dark_Ansem
Yes. In order to prevent overpowered items on lvl 1 characters.


What are you talking about?

How would level 1 characters get their hands on overpowered items? You can't swap characters between games. Even if you could, there's no enemy level scaling, so there's no benefit to artificially keeping yourself at level 1, even if it was possible. A level 1 character with an overpowered weapon still has level 1 health.

Even if we wanted to prevent so-called overpowered items on level 1 characters, the simplest solution is to put a minimum level restriction, not a minimum attribute X restriction.