The new Armor system creates a LOT of new problems and while it eliminates old problems it also removes one of the best parts of the first game...
Zone Control is kind of useless now... Which was one of the largest parts of the first game. Enemies also almost always have advantageous positions against you. AND almost all enemies have the movement capacity of the heavens. As well armor can ignore several surfaces even if they decide to walk through (and you RARELY get an opportunity to Zone control AFTER an enemy crosses the distance...)
Worse in a way are enemies that are missing armor/magicarmor because they are "balanced" to basically kill you in one hit. I hope you specifically had CC against them!
As well while the enemy can have substantial armor... You are always running around in what amounts to tinfoil. I've never seen armor or magic armor survive a single around of a single enemy attacking you. Especially annoying when you are fighting multiple opponents with large AoE CC attacks (which is oddly... not uncommon in this game)
Then after armor or magic armor is gone... CC kind of hits the state of being almost TOO strong because everyone has absolutely no resistance against you. Ohh but lucky for you that everything now has LONG cool downs.
Then there are abilities with weak effects (or... "Not that bad" effects) that never happen because of armor. So you could remove the opponents armor and use it... But that is a waste because once armor is removed then anything EXCEPT CC is useful.
-Bleed is the biggest one. Would make the moves decent if it didn't rely on removing armor.
So in the end instead of experimenting with builds and interesting combinations like I could in the first game... I kind of have to lug around the powerful combos from the getgo and stick with them religiously.
It needs some serious balancing. Is what I am saying. Though EA just started so of course there are going to be bugs and kinks they have to work out.
Which do I prefer? I actually prefer the old system... to the currently implemented armor system
But I'd prefer the new system be balanced correctly.
Last edited by Neonivek; 18/09/16 11:05 PM.