Yes, but not straightforward ones.
Ideally, items should have stat requirements that still let you be flexible about the stats you focus on.

Something like Heavy Armor for example, shouldn't require a high Strength, but rather a certain value of Strength+Constitution.

Another thing that I think should happen is a 'level bypass': once a character is of a high enough level, they should be able to ignore the stat requirements of a piece of gear.

So, for example:
-If I want to equip a level 2 sword, I'd need either a level 4 character, or the added value of Strength and Finesse to be higher than 24.
-If I want to equip a level 6 wand, I'd need either a level 8 character, or the added value of Intellect and Wits to be higher than 28.
-If I want to equip a level 4 heavy armor, I'd need either a level 6 character, or the added value of Strength and Constitution to be higher than 26.

Ect.

Last edited by Naqel; 19/09/16 10:49 AM.