Not all of the characters are premade; custom characters do exist, and this dialogue system really benefits them. I was never invested or immersed in the main characters dialogue of DOS1. It was mostly boring, and I never laughed at anything the main characters had to say. In DOS1 you would never have a dialogue option where you hit on someone, and then after they reply in kind you could stammer like an idiot in response. In DOS2 I've found alot of the dialogue funny, heartwarming, or even bad ass at times.
In regards to why the premade characters would have such dialogue is because, they are still your characters too. Ifan is a murder, but you can play him as someone that's somewhat repenting, his motivations for doing so are what you want them to be , and how he decides to voice his new view of the world (if its even changed at all), is how you want him to do it.
Last edited by Damashi; 19/09/16 05:59 PM.