[quote=Asgharm]I honestly think it would work best if bonuses were tied to the tags you picked. You're a scholar? Well that sounds like an int buff to me. Barbarian? Strength, anyone? Noble could be 1 int and 1 persuasion. Sure this might push some bonuses on the prebuilt characters that you wouldn't really want, but it would fit with their personalities more that way. At least in my opinion. [/quote]
I feel like that will just be another way to pigeonhole. Every fighter character will be a barbarian. Every spell caster will be a scholar. Then whats the point of even letting you pick tags?
My opinion on the Racial stat bonuses is that I think it makes sense for different races to have different qualities like that. HOWEVER, I think the 3 stats STR, FIN, and INT should be reworked so that they are more generic like the other 3 CON, MEM, WIT. They should all be useful to have for any character. Then you could actually have a lizard warrior and no worry about the waste 2 INT
I posted a longer suggestion, but the idea would just be those stats give various bonuses to ALL abilities rather than specific subsets. For instance STR improves damage for all abilities. FIN improves accuracy and status effects armor penetration, INT improves AOE size or range or reduces cooldown