Originally Posted by LordCrash
With extensive scripting I mean that the game has A LOT of dialogues with a lot of possible combinations of party members. If you really want to add scripted party dialogues to the game you have to adjust and manually create A LOT of dialogues in various combinations which leads to, well, extensive scripting. wink


I'm not sure how much experience you have with dialogue editors in these types of games, and, like I said, my memory of the toolset is distant and ill-formed, but if their tools have even a basic level of functionality, then that kind of conditional cascade is not nearly as work-intensive as you're worried about :p But also, it's not super relevant to your ACTUAL issue, which, as I stated in my last post, I completely misunderstood XD