Hello everyone, just joined the topic from a link a subscriber sent me.

I have already finished 5 runs of DOS 2 and I'll agree that some balancing may be required but I do enjoy the new system better than the old. I would rather rely on a nonRNG system especially when Honor mode comes around.

I found that the fights were more enjoyable in this state than where I could roll right through the game with using a single mage pulling a fight with Hail or Storm.

I have played DOS 1 a ton also and found a very little challenge when using any form of CC. I'm also counting Mage Ranger or Warrior CC. Since I have done a Barbarian only build.

CC isn't hard to accomplish in this state you just have to damage the Vitality stat. Even if your opponent has 50 armor left you can try to Cripple him if you think you'll do 51 Physical Damage.

I think the only fight that caused issues for me on my second attempt is that last fight seeing as some opponent are 3 levels higher than us and that blinding light pull was pretty deadly.

I think that keeping this system while balancing strength and weakness's of enemies will make a better end game Tactical RPG.