I mean compared to the first game, the combat abilities (I think they were called skills in DOS1) are just really underwhelming. I mean 3% damage bonus? 7% armour bonus? Makes almost no difference.

Seems like the only thing worth putting points into is the skills to get more spells.

Edit: Just noticed the Vitality combat ability goes: 4% at lvl 1, 5% at lvl 2, 6% at lvl 3. And it's not even 4+5+6, it's just 4 to 5 to 6. What? Why would anyone chose this over the spells?

Last edited by Rockington; 20/09/16 10:42 AM.