Originally Posted by Naqel
Redo Memory to just use a 1:1 ratio on active skill cost.
No more slots nonsense, just a straight: you have X memory, this or that skill uses Y of it(usually about 2).

It adds more granularity, and makes 1 Memory a point worth actually investing on it's own.

Also, Ability points spent in Skill-trees should add Skill-tree specific Memory.
For example: Memory 10 character with 2 points in Necromancy has 10 Memory for use with any ability, and 2 points that can only be used for Necromancy spells.

Great idea there BTW. Totally agree.