Could there not be an item skill, much like Staff of Magus, but for shields? Something along the lines of:
New Skill: Guard
Special
Raise your shield, restoring [shield physical armor, or a modest set amount] physical armor.
Special
- 0 Memory Slot(s)
- Unlimited Uses
Action Point Cost
- 1 Use
Properties
- Requires a Shield
- 2 turn(s) Cooldown
Range: 2.0m
Something like this would not require RNG, would allow shield users to occasionally avoid status effects, and fits within a paradigm already established with certain item types granting "freebie" skills.
I definitely also think it would be cool to have some Warfare skills have a shield requirement, like the shield bash mentioned above.
Last edited by Katyr; 21/09/16 05:42 AM. Reason: words