Originally Posted by BlueGuy
Some Talent Suggestions

Racial Enemy
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~Elves, Humans and Dwarves get this talent and get to choose their racial enemy. The damage multiplier effects critical damage for weapon attacks. Useful for assassins and fighters etc
~Lizards regard everyone as inferior so don't get to choose this talent. They are too indifferent. Instead they get a Talent called Arrogance.

Arrogance
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~Lizards gain +2 to all interactions with lesser species by invoking a sense of superiority and a feeling of inferiority on those affected. Merchants always think you have lots of coin to spend and will disapprove slightly if you don't.

Drunken Monkey
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~Keep your opponents off-guard as you lurch into the fray with a wild and unpredictable fighting style
Adds +2 to your chance to hit and +3 to your chance to dodge. There is a 50% chance you will lose an action point per turn due to the need to hurl.

Mimic
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~Mimic an opponents actions by playing the fool and provoke them into attacking you. Useful if you want to start a fight but don't want to lose faction reputation by attacking first. Opponents who are provoked will make a rash charge in your direction. Opponents who are 2+ levels above you are immune to this talent and will laugh at you instead. Only affects humanoid races.



Most of these sound funny but i guess we will fight more humans than elves/dwarfes -> not really a choice smirk

I like arrogance ^^

Drunken monkey sounds okay but RNG for AP/CC etc. isnt that great.

Mimic again sounds like fun but i think it would be abused too much in a game like this.