@Ninjasteave
thanks for your reply.
(and to you to Windermere!)

I was thinking futher ahead. Not many people want to replay it from scratch once you start to get some character attachments and nice outfits/gear.
once you have played through the campaign you might want to use your character again (i only play lonewolf btw) and keep doing some of the endbosses etc (start a game on a specific quest with already existing characters from your characterpool). This way you have a higher character attachment and a "highend" where you can optimize your character and reach max lvl/gear/specializations.
Sounds almost like im describing an ARPG and in some ways i am. The option to replay with your character and up the difficulty and/or start on specific quest to further optimize your character is a high value replayability. But maybe the pure purpose with this game is not to have characterattachment and all about playing the storyline from start to finish. (once you are finished your character cant be used anymore, anywhere, except for running around in an empty world).

So, im just curious if this idea has been explore for DoSII. there might already be ideas and suggestions regarding this but i have yeat to find them, so sorry if its been mention before!