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stranger
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OP
stranger
Joined: Sep 2016
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Hello! I made an account to write this, I hope I posted it in the right spot, please let me know if I did anything wrong!  I was playing DOS: EE today and I decided to try out playing with the controller for the first time. While I found navigating through the menus and various game functions a bit complicated compared to just using the mouse and keyboard, I did enjoy one thing: My characters actively moving with the use of the controller stick rather than me clicking on the ground for where I want them to go. I had wanted this since the original DOS, and I was wondering if something like this but with the WASD keys was possible for DOS2. Instead of the WASD keys moving the camera (which could be done with the arrow keys), the WASD keys could instead be used to make your characters move. The option to use the mouse to click on the ground to make the characters move can still be available for those that prefer it of course, but I feel like this could make the game feel more interactive in that you are more in charge of how the characters move than just clicking on the ground to tell them where to go. I decided to make this topic since I had wanted this feature for a long time and while I'll enjoy the game regardless I'd really like to see if others would also enjoy this and to make it possible for the devs to see it. Thank you!
Last edited by vometia; 21/09/16 06:20 PM. Reason: formatting
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addict
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addict
Joined: Sep 2016
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I actually support this 
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old hand
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old hand
Joined: Dec 2013
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I would like this as an option too.
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member
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member
Joined: Nov 2015
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As someone who does a lot of work on my PC, my index finger cramps up so bad while playing this game. I wish it didn't involve so much clicking...
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stranger
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stranger
Joined: Sep 2016
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I love WASD movement and am usually a proponent of it in Isometric Camera games. However, I think in this game it's not necessary.
It would be janky to have the characters move via WASD out of combat and move with clicks in combat. Considering that this game doesn't have action combat and instead has a more strategic combat system where you are manipulating chess pieces, I think the point-and-click style is very apt.
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stranger
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OP
stranger
Joined: Sep 2016
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But we've already seen that it works great with the controller so I think an option alongside the mouse would be great  . Glad I'm not the only one who supports this!
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veteran
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veteran
Joined: Apr 2013
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+1 Make it so, Larian. 
Last edited by LordCrash; 22/09/16 06:48 PM.
WOOS
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veteran
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veteran
Joined: Mar 2013
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couldnt be too hard to implement. I think it could help with the feeling of responsiveness of the game. Tho i think this would work better with a controller than with WASD
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stranger
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OP
stranger
Joined: Sep 2016
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couldnt be too hard to implement. I think it could help with the feeling of responsiveness of the game. Tho i think this would work better with a controller than with WASD Don't see why it would be particularly better with a controller than WASD keys. It's not different than other games using WASD to move. And as long as it's an option along with the already available mouse movement then what's the harm? 
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old hand
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old hand
Joined: Oct 2004
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Yea victor vran did a good job with wasd movement. If you need to go diagonal you can always use the mouse or some other key (or keycomb such as wa). Anyway I vaguely think I made this suggestion in D:OS1 and it was rejected but maybe it will be done here.
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veteran
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veteran
Joined: Apr 2011
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But how do we control the camera then? I use WASD in combat for overview... I would suddenly be running about.
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apprentice
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apprentice
Joined: Sep 2016
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I prefer mouse, being able to just click on the other side of the map and let them find their own way. But I welcome the option. Haven't tried it with the gamepad yet but from what I heard the D:OS console version worked fine with a controller so hopefully they'll be carrying it over.
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journeyman
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journeyman
Joined: May 2015
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I can't see why you shouldn't get the option.
It's probably going to be a hell of a mess to accurately move your characters and interacting with the area will be a lot more difficult too, but more options for the player is never a bad idea.
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member
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member
Joined: Nov 2015
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But how do we control the camera then? I use WASD in combat for overview... In EE on console, you move your character with the thumbstick and the camera just stays directly overhead. You can rotate it and stuff, and press another button to enter "manual targeting mode", which is essentially what the PC version is by default. The console version uses a superior system, in my opinion. Character movement feels very natural and very 1:1 when you actually move them with buttons, and of course if you want to, you can just click somewhere far away and go do laundry while you walk there. Also, in combat, the WASD keys would just switch to controlling the camera. Easy enough.
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stranger
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OP
stranger
Joined: Sep 2016
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But how do we control the camera then? I use WASD in combat for overview... In EE on console, you move your character with the thumbstick and the camera just stays directly overhead. You can rotate it and stuff, and press another button to enter "manual targeting mode", which is essentially what the PC version is by default. The console version uses a superior system, in my opinion. Character movement feels very natural and very 1:1 when you actually move them with buttons, and of course if you want to, you can just click somewhere far away and go do laundry while you walk there. Also, in combat, the WASD keys would just switch to controlling the camera. Easy enough. Yep that's what I was thinking too. Plus the camera could still be moved independently with the arrow keys on the right of the keyboard.
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old hand
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old hand
Joined: Dec 2013
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But how do we control the camera then? I use WASD in combat for overview... I would suddenly be running about. Arrow keys and/or enable edge panning on the camera.
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journeyman
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journeyman
Joined: Sep 2015
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I'd like this out of combat
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stranger
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OP
stranger
Joined: Sep 2016
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I'd like this out of combat Yes that's what I'd like as well. It wouldn't work well inside combat because I can just imagine players (including me) accidentally using more action points than they'd like to move and stuff  . But outside of combat, yes!
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member
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member
Joined: Sep 2015
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I'd like this out of combat Yes that's what I'd like as well. It wouldn't work well inside combat because I can just imagine players (including me) accidentally using more action points than they'd like to move and stuff  . But outside of combat, yes! I totally agree. And being an "old hand" at playing on the pc I've come to hate the excessive clicking. Not to mention that I work a lot with spreadsheets and the new system we are having put in at the end of the year is practically devoid of shortcut keys.  I can easily see myself with a Repetitive Strain Injury before I even reach level 5.
Great last words.
Oh no. Not again...
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addict
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addict
Joined: Apr 2013
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I use WASD to pan the camera, but it couldn't hurt to add this option.
Last edited by dlux; 29/09/16 02:43 AM.
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journeyman
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journeyman
Joined: Sep 2016
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As someone who does a lot of work on my PC, my index finger cramps up so bad while playing this game. I wish it didn't involve so much clicking... So you'd go from a system where you click with your right finger occasionally, to a hand cramp system where you have to hold down the W key all the time? I'm not sold. It's not that I'm necessarily opposed to WASD movement if it was optional, though it doesn't strike me as remotely neccessary in this game, but I am unwilling to give up fine camera control with my left hand. If it was an available preference setting in the game options, I would have no objections. I *would* like to be able to click in the mini map to zoom the camera to a location, but that in no way replaces my desire for fine camera control.
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stranger
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OP
stranger
Joined: Sep 2016
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As someone who does a lot of work on my PC, my index finger cramps up so bad while playing this game. I wish it didn't involve so much clicking... So you'd go from a system where you click with your right finger occasionally, to a hand cramp system where you have to hold down the W key all the time? I'm not sold. It's not that I'm necessarily opposed to WASD movement if it was optional, though it doesn't strike me as remotely neccessary in this game, but I am unwilling to give up fine camera control with my left hand. If it was an available preference setting in the game options, I would have no objections. I *would* like to be able to click in the mini map to zoom the camera to a location, but that in no way replaces my desire for fine camera control. It could just be an option while keeping the old system (since it's already there) in place. Also you can have the same result with the arrow keys on the right of your keyboard while allowing the WASD keys to be used for something extra. I don't see the harm in that.
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journeyman
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journeyman
Joined: Sep 2016
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As someone who does a lot of work on my PC, my index finger cramps up so bad while playing this game. I wish it didn't involve so much clicking... So you'd go from a system where you click with your right finger occasionally, to a hand cramp system where you have to hold down the W key all the time? I'm not sold. It's not that I'm necessarily opposed to WASD movement if it was optional, though it doesn't strike me as remotely neccessary in this game, but I am unwilling to give up fine camera control with my left hand. If it was an available preference setting in the game options, I would have no objections. I *would* like to be able to click in the mini map to zoom the camera to a location, but that in no way replaces my desire for fine camera control. It could just be an option while keeping the old system (since it's already there) in place. Also you can have the same result with the arrow keys on the right of your keyboard while allowing the WASD keys to be used for something extra. I don't see the harm in that. Because the arrow keys suck, and I already have a mouse in my right hand. Why don't you just banish me back to early 90s rpg control schemes. As you say, if we're talking about adding a control scheme option, I have no complaints. If we're talking about changing a scheme that's already embedded in my muscle memory, then yes, I object strenuously.
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member
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member
Joined: Nov 2015
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As someone who does a lot of work on my PC, my index finger cramps up so bad while playing this game. I wish it didn't involve so much clicking... So you'd go from a system where you click with your right finger occasionally, to a hand cramp system where you have to hold down the W key all the time? I'm not sold. It's not that I'm necessarily opposed to WASD movement if it was optional, though it doesn't strike me as remotely neccessary in this game, but I am unwilling to give up fine camera control with my left hand. If it was an available preference setting in the game options, I would have no objections. I *would* like to be able to click in the mini map to zoom the camera to a location, but that in no way replaces my desire for fine camera control. It could just be an option while keeping the old system (since it's already there) in place. Also you can have the same result with the arrow keys on the right of your keyboard while allowing the WASD keys to be used for something extra. I don't see the harm in that. Because the arrow keys suck, and I already have a mouse in my right hand. Why don't you just banish me back to early 90s rpg control schemes. Because when you spend all day click-click-clicking with a mouse in your right hand, using the WASD keys to move instead of the mouse is quite a relief...
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old hand
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old hand
Joined: Jan 2011
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Yes WASD out of combat along with more camera control as options would be cool.
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stranger
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OP
stranger
Joined: Sep 2016
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Because the arrow keys suck, and I already have a mouse in my right hand. Why don't you just banish me back to early 90s rpg control schemes.
As you say, if we're talking about adding a control scheme option, I have no complaints. If we're talking about changing a scheme that's already embedded in my muscle memory, then yes, I object strenuously.
That's why I'm saying it should be a control scheme OPTION, so both sides can be happy.
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apprentice
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apprentice
Joined: Sep 2016
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Yes please to WASD movement it works in other games so its obviously not that hard to implement it and it just flows better for everyone.
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stranger
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stranger
Joined: Oct 2016
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[quote=Hassat Hunter]But how do we control the camera then? I use WASD in combat for overview... I would suddenly be running about.[/quote]
Edge-panning or moving the camera by dragging the mouse
I wouldn't use WASD movement, personally, but I can't really say I'd be against it. Play how you want, I say.
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stranger
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stranger
Joined: Sep 2020
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Please make it so! it wouldn't hurt anybody and this might be the one thing preventing a friend from trying out the game-it just irks him that he can't use WASD movement like he's used to. I've actually made an account just to say this one thing!
Last edited by Aberaham; 30/09/20 05:01 PM.
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stranger
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stranger
Joined: Nov 2020
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+1
A lot of times I wake up, using my mouse, my index and other fingers on my mouse hand are aching so bad, I can't figure out what it is, am I getting too old for games? But I'm only 29. I'm talking fingers aching so bad it's hard to double click because your fingers feel so heavy and sore, it's really bad. Then I remember I've been playing Divinity and that's the reason why, first game to ever do that to me. Letting us move with WASD would take a whole lot of strain off our mouse fingers so we can actually do other things without aching fingers after we get off of the game.
I'm typing this with aching fingers from the game as we speak.
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member
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member
Joined: Oct 2020
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I'm sorry to hear that. I've had that problem too. Moving with WASD is a good suggestion. In the meantime, you might also try a controller, if you like. That solved the finger strain problem for me. (The game's controller support is excellent.)
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stranger
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stranger
Joined: Nov 2020
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I'm sorry to hear that. I've had that problem too. Moving with WASD is a good suggestion. In the meantime, you might also try a controller, if you like. That solved the finger strain problem for me. (The game's controller support is excellent.) Nice to know that others have been going through the very same thing with aching fingers from the game. Thanks for the controller recommendation and letting me know that DOS:2 does have good controller support, I've been on the fence about that because there's things like skills on your hotbars which might be a pain to go through with a controller so this is reassuring to hear.
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stranger
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stranger
Joined: Jun 2024
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